Looks like everyones favorite arcade football title will make it’s triumphant return January 3rd, 2012. EGM has an interview, featuring gameplay footage, in the video below.
Get ready folks, because this is a big one… too many for pictures.
1997 — 3DO quits the hardware business by selling off its division to Samsung for $20 million dollars.
1999 — Connectix ceases shipments on its Virtual Game Station software for the Mac, in compliance with a federal court order initiated by Sony. The Virtual Game Station allowed PlayStation games to be played on Apple computers.
2002 — EA Sports releases 2002 FIFA World Cup for the PS2 and Xbox in the US.
2002 — Nintendo announces that the launch price for the GameCube in the UK will be £129. 2003 — LucasArts releases Star Wars: The Clone Wars for the Xbox. 2004 — Nintendo releases Mario Golf: Advance Tour for the Game Boy Advance in Japan. 2005 — Eidos Interactive and LucasArts releases Lego Star Wars: The Video Game for Windows, the Game Boy Advance, PlayStation 2, and Xbox in Europe. 2007 — Nintendo releases the Pokémon Diamond Version and Pearl Version for the Nintendo DS in North America. — unknown

2005 — EA announces that Sims 2 will be available to home consoles.
EA SPORTS has announced that it will launch its next NBA simulation title in fall 2012.Ouch.
Last year it was Ubisoft, this year it’s EA, more and more video game publishers are “going green” (corporate speak for saving a sh!t ton of money) by opting to not include printed manuals in their games. Instead gamers will have to rely on in-game tutorials, pause the game for button controls, or buy the overpriced game manual to learn how o play the game.
Now, I never look at the booklets, in fact I never touch them, however, to me the unused manual serves as more than just decoration for the other side of my game… it’s an indicator of how well someone takes care of their games. Yes the scratches give it away, but if i see a chewed or curled up manual in a used game box, chances are that I won’t be picking that game up.
At least give me a poster, or something i can leave in that soon-to-be empty space across from my game. Ubisoft, EA - C’MON MAN!
Had a chance to check out Stephen Totilo’s sneak-peak of Trapdoor/EA’s Warp at PAX East for Xbox Live Arcade, Playstation Network and PC. The game features a teleporting alien that, quite simply, blows s#@t up.
May have to load up my Xbox Live account with some points for this one when it comes out (Q2 2011). Team Hyperstick’s own Boss Killer should have reported this one on location at PAX East but was unable to attend - see his post. Good find Stephen.
Another one in the books! Action packed my start to finish, I highly recommend playing through the campaign. Starts to get really tough halfway through, but an overall awesome and very intense experience. Spread along 2 discs (x360), the game took roughly 12 hours to finish though I’ll need to double check. So what if I soiled myself a few times during the game. It kept me warm during those marathon sessions.
Severed was great as well, though a little short clocking in at around 2 hours. Ending was worth the $7 alone. Now I want more Dead Space!